[/math], [math] The torpedoes are dropped directly below the torpedo bombers 2s after launching the airstrike. At the beginning of Azur Lane game, most of the game modes such as commission, exercise, daily missions are locked. \text{Air Parity} & 0.75 \lt X \le 1.3 \\ We would recommend you to choose Javelin or Laffey. Or go to the builds menu -> retire -> select the units -> confirm. &\times \left(1 + \text{CriticalBit} \times (0.5 + \text{CriticalModifier})\right) In the tactical classroom, you can upgrade the skill of the characters. Or from the supply shop(tech pack). - \text{EquipmentRate} + \text{BaseAmbushRate} \times (0.05) Or if you want to earn common currency or items such as parts, EXP, gold, and more, then repeat the stages. To add on to this, your damage received will be again reduced multiplicatively. However, if you pre-registered the game, check the mail/inbox to claim elite unit. \mbox{Node HP Reduction Percentage} = 0.15 \times \sqrt{ \text{Submarine Fleet Power} } + 0.25 \times (\text{Average Submarine Fleet Level} - \text{Enemy Level}) This guide assumes you already know how to obtain more ships and materials to build more, if you are just starting out and just want to see what the game has to offer, please refer to our beginner’s guide instead. Formula is as follows: [math] [/math]. [math] Tap it. If you have any questions, you can find us on, General Equipment Recommendation w. Ship Icon, This section is dedicated to PR ships. It will be much appreciated, thanks for supporting! \begin{align} All three main damage types could be affected by various other factors, most notably ammo (at 0 ammo you dealt -50% damage), while the several extra damage types will ignore it. Some Meowfficers can improve the maximum up to 25%. Enemy fleets also have their own Airspace Control Value, which will be compared against your fleet's value to determine Airspace Control state. And check out the deals in the supply shop -> spend in-game currency to buy precious items. Affection also increases your ships' stats by a certain percentage. In general, victory conditions are as follows: Daily Raids and PvP Exercises have different victory conditions. If you are thinking to re-roll, then don’t do. Roughly speaking, Evasion gives +100% eHP for each multiple of the attacker's Accuracy. And Today, In this post, we have covered everything about the game you need to know: Azur Lane guide and Azur Lane tips, cheats & strategy to destroy the enemy fleet easily. It would be the waste of time as there are only 7% chances of getting SR rank unit from the free summons. You can unlock it any time from its profile page. In the academy side, you can access merchant, canteen, supply shop, and tactical classroom. [math]\text{EffectiveEnemyACV} = \text{InitialEnemyACV} \times \dfrac{8000}{\text{TotalAlliedAA} + 8000}[/math]. \end{align} Azur Lane is a brand new 2D-Side Scrolling game for Android and iOS. However, any level advantages the enemy has over you will work the exact same way. This can be useful for arranging fleets prior to battle. {\text{AttackerHit} + \text{DefenderEvasion} + 2} \\ Further heals cost Gems. Equipment tiers; tier 1, tier 2, 3, and so on. \begin{align} Skill created ordnance are ordnance dropped by those aircraft created by carrier skills. Also, see – Best strategy games for Android. [/math]. Enhancing is one of the best ways to boost the main stats of shipgirls. [/math]. Let’s learn step by step: –, There are a number of ways to obtain shipgirls; complete the quests and obtain fragments. \end{align} Or complete the quests, from the supply shop. Formula is as follows: [math] However, note that a fleet's stats won't contribute to meeting stage stat requirements until at least one ship in both the main and escort fleet components of that fleet meet type requirements. Because of this, your ships only deal 4% less damage, compared to the previous 20%, and they receive 4% more damage, along with the multiplicative danger level buff of 16% less damage. For example; to improve the main guns, you need the main gun parts. Upon the victory, shipgirls will gain EXP and after gaining a certain amount of experience points, their level will go up. Then how we can obtain these units? Quotes are not sourced from all markets and may be delayed up to 20 minutes. \dfrac{\text{AttackerLuck} - \text{DefenderLuck} + \text{LevelDifference}}{5000} Universal character? Finish the tutorial and claim your cute starter ship girl. \begin{align} This page was last modified on 6 October 2020, at 02:55. Air Supremacy can be calculated with this formula: [math] Several skills can cause flood. \text{EncounterRate}=\dfrac{(\text{MapSurveyValue}) \times (\text{Steps}-1)} On the main screen -> tap the attack button -> at the bottom-right side(make sure chapter menu is closed) -> tap the daily option. If you confirm, then you will not be able to use that girl as a material. Line Ahead: Increases Firepower and Torpedo by 15%, but reduces Evasion by 10% (Applies only to Vanguard fleet) 2. &\times \text{ArmourModifier} \times \text{LevelAdvantage} \times (1 + \text{AmmoBuff} + \text{DamageBonus}) \\ You can not even complete the chapters. Any fire started by a gun that is of lower caliber or same caliber simply reset the ticking timer. For example; repair ships can heal or repair the allies(other characters/team members). HE shots each have a probability of starting a fire on the target. The state of Airspace Control can be determined with this formula: [math]\dfrac{\text{AllyACV}}{\text{EffectiveEnemyACV}}= \text{FinalDamage} &= \left[ \text{WeaponBaseDamage} \times \text{WeaponCoefficient} \times \text{SlotEfficiency} \times \left(1 + \frac{\text{Torpedo}}{100}\times (1 + \text{FormationBonus} + \text{TRPSkillBonus})\right) + \text{random({0,1,2})}\right]\\ Hard Mode has a limited number of entries per day. The value is determined by your ships' Aviation and the aircraft they have equipped (not including ASW aircraft). Just keep in mind you have to complete the boss stage to move on. \end{align} So, if you are at a safe mode at 8 danger levels and you have an advantage over the the enemy by 20 levels, the Safe Mode danger levels will only add 5 artificial levels to your ships, not the full 8 as one might expect. Same with the player level. Limit Break feature allows you to enhance the stats of the character, increase the maximum level cap, and raise the star level(from 3* to 4*). &\times \text{ArmourModifier} \times \text{LevelAdvantage} \times (1 + \text{AmmoBuff} + \text{DamageBonus}) \\ &+ \left ( This skill does not stack. \text{Air Denial} & 0.5 \lt X \le 0.75 \\ Higher rankings will result in more and potentially better drops, with S rank guaranteeing a ship drop from certain nodes, such as the boss node. Each submarine torpedo slot operates independently. For rate of fire, take the reciprocal of the calculated time interval. Tap the character to know how to get it. In other words, each 150 points of AA gives +100% effective HP against air damage. Ships can be rearranged prior to combat at every node, but placing them well to start or arranging them well early on reduces the amount of time used to rearrange ships. &\times (1 + \text{AmmoTypeModifier}) \times ( 1 + \text{EnemyDebuff}) \times (1 + \text{HunterSkill})\\ Commission mode unlocks at level 12. Normal stats(+ points when equipped with anti-air weapons). So this is how you obtain shipgirls in Azur Lane game. Get a high-rank tier part from the high-tier tech pack. eHP means Effective Health Pool. As mentioned above, we can choose up to 6 shipgirls in the fleet. The higher it is, the slower the rate of increase. So this is a short Azur Lane guide for the beginners. [/math]. However, it should be noted that there are special cases when it comes to fire stacking. The total damage received at danger level 8 will be calculated like this: ((1.04*Enemy DMG)*.84). For danger level modifiers, see the relevant section. Do not recommend opening on mobile; high chance to crash. Go to the dock -> select the character -> enhance -> tap the + icon and select the material. [/math], [math]\text{LevelAdvantage} = \text{AlliedShipLevel} - \text{EnemyShipLevel}[/math], [math]\text{LevelAdvantage} = \text{AlliedShipLevel} - \text{EnemyShipLevel} + \text{DangerLevel}[/math], [math]-25 \le \text{LevelAdvantage} \le 25[/math], [math]\text{DamageReduction} = 1 - \dfrac{100 - 2 \times \text{LevelAdvantage}}{100} \times \dfrac{100 - 2 \times \text{DangerLevel}}{100}[/math], [math]\text{DamageBonus} = \dfrac{2 \times \text{LevelAdvantage}}{100}[/math], [math]\text{FleetMovement}(X) = (\text{AverageFleetSpeed}) Rank is determined by whether the player's fleet won or lost, as well as how many victory conditions were fulfilled. For ease of calculation, make sure your ships do not have any equipment. Though it has no effect appearance-wise, the formations applies buffs to certain stats. And it would not be easy to manage all. This is equal to the mean reload time of all equipped AA guns in the fleet, plus a constant: [math] [/math], [math] \text{eHP} = \dfrac{\text{Base HP}}{\text{Accuracy}} [/math], [math]\dfrac{\text{AttackerHit}} However, your Danger Level of 7 works to counteract this by taking this buffed damage and reducing it multiplicatively ((1.2*Enemy DMG)*.86). 1: General Equipment Recommendation: 2019/6/30: Ship Equipment Recommendations are HYPERLINKED in ship names. As there are only 7% chances of getting SR rank unit. And if you lose all the characters in the battle, you will have to start the chapter from start. Evasion Rate Skills are any ship skills that directly affect Evasion Rate, such as smoke screens or, "Accuracy vs ship type" skills are any ship skills that affect Accuracy against a specific hull type, such as. The player can select up to six shipgirls in Azur Lane game. The formulas are listed here: [math] If a Mystery Node is encountered that gives ammo and the fleet is at maximum, the ammo will be wasted. Each battle within a sortie consumes 1 ammo. You can lower the enemy's effective Airspace Control Value by increasing your total AA stat. Players can choose a formation before battle. After it, head to the archives to see the list of characters featured in Azur Lane game. There are also non-combat nodes that appear in various maps: This is what a map looks like. To provide an example, let's say the max Danger Level of a map is 8 and you are facing an enemy 10 levels above your ships.
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